The Legend of Zelda: A Link to the Past allowed the player to travel between Light and Dark worlds, and it appears that this feature is being brought back for the sequel to the game as well.
Speaking with Edge magazine, Zelda series producer Eiji Aonuma confirmed, “Part of what made A Link To The Past interesting was the way you could move between the Light World and the Dark World and solve puzzles, and we’re planning to bring that back in [A Link Between Worlds] for sure. Link’s ability to become a painting will be related to that.”
Aonuma also shares that the game will run at 60 frames-per-second with stereoscopic 3D turned on. “The faster the framerate, the more stable the 3D effect, so 60fps is a big deal,” Aonuma says.
The Legend of Zelda: A Link Between Worlds is slated for release this November on the Nintendo 3DS.