Tri-Ace Lead Programmer, Yuichiro Kitao Leaves The Company tri-Ace's Yuichiro Kitao, best known for his programming work on the Star Ocean series, has announced his departure from the company after 14 ... By SatoMay 9, 2013
We Think The RealStyle X tri-Ace Game Is Komon-sama Legend A teaser site hints it's a new kind of adventure drama and Siliconera found another clue… the game may be based on Mito ... By Siliconera StaffDecember 8, 2011
Tri-Ace Working With Ex-Koei President’s Company RealStyle While RealStyle has not said anything about their project, job listings give a hint. The entertainment company (they make e-books and CG too) ... By Siliconera StaffDecember 8, 2011
Tri-Ace Tech Demo Shows Us Their Shiny Rendering Engine Star Ocean and Valkyrie Profile developer tri-Ace has been pretty quiet after releasing Resonance of Fate. While the studio didn't share any details ... By Siliconera StaffApril 21, 2011
Nintendo DS Radiant Historia Playtest: The Complexities Of Time-Travel Radiant Historia acknowledges the complexities of time-traveling and tries to present it in a simple, streamlined way for the player. By Ishaan SahdevMarch 1, 2011
Nintendo DS Radiant Historia’s Protagonist Was Originally A Sword Atlus, as the game’s publisher, requested certain changes be made to the concept design. By Ishaan SahdevFebruary 11, 2011
Nintendo DS Radiant Historia’s Localization Began In August 2010 Atlus USA had a large team assigned to the project, with as many as four different translators working on translating the game’s text ... By Ishaan SahdevFebruary 6, 2011
Nintendo DS Allow Us To Explain Radiant Historia’s Time-Travelling And Battles Radiant Historia has two main timelines, each of which branch off into several smaller paths. By Ishaan SahdevFebruary 4, 2011
PlayStation 3 Resonance Of Fate Lives On With "The Secret Hours" Web Comic Tri-ace and Sega haven't said anything about a proper sequel to Resonance of Fate (aka End of Eternity in Japan), but Zephyr's adventures ... By Siliconera StaffDecember 29, 2010
PlayStation 3 Thanks To Bink Video, Resonance Of Fate Has Three Playable Characters Says Tri-ace When Yuichiro Kitao, program director at Tri-ace was singing praises about Bink Video, a video codec used for games, he mentioned an interesting ... By Siliconera StaffDecember 24, 2010
PlayStation 3 Tri-Ace Using ASKA Engine For An Unannounced Game Tri-Ace’s internal ASKA Framework was built to make Infinite Undiscovery, Star Ocean: The Last Hope, Resonance of Fate, and a fourth game. By Siliconera StaffApril 2, 2010
PlayStation 3 Resonance Of Fate Hair Is Technologically Impressive Ever wonder how many polygons developer tri-Ace used to create Leanne? Her hair? By Siliconera StaffApril 2, 2010
PlayStation 3 The Amazon Curve: Resonance of Fate We gave Resonance of Fate a glowing playtest. What did the folks over in Japan think? By LauraMarch 26, 2010
PlayStation 3 Resonance of Fate: Destined To Be Delightfully Complex Resonance of Fate opens with a dramatic cutscene where Subject 20, a girl fated to die when she turns twenty leaps off a ... By Siliconera StaffMarch 23, 2010
PlayStation 3 Decorate Your Console Dashboard With Resonance Of Fate Sega released custom Resonance of Fate themes for the PlayStation 3 and Xbox 360, one of which is 100% Leanne. By Siliconera StaffFebruary 23, 2010