Nintendo 3DS Siliconera Sounds Off: Western Support For 3DS Will Nintendo's next portable see more support from third-parties than the Nintendo DS did? Renegade Kid founder Jools Watsham thinks so. By Ishaan SahdevMay 23, 2010
PlayStation 3 Siliconera Sounds Off: Wrapping Up With The Voice Behind Vanille We wrap up by touching upon Georgia's future plans and breaking into voiceover work. By Ishaan SahdevMarch 21, 2010
PlayStation 3 Siliconera Sounds Off: Voicing FFXIII’s Bubbly Anime Girl In this segment, we discuss Georgia's approach to voicing Vanille versus the direction provided by Square Enix. By Ishaan SahdevMarch 14, 2010
Nintendo DS Siliconera Sounds Off: The Advantages Of A Small Development Team We discuss the advantages of smaller development teams, and its effect on communication and iteration, with Nanostray developer Shin'en. By Ishaan SahdevFebruary 21, 2010
PC Siliconera Sounds Off: Offering Visual Novels On Consoles This week, we wrap up our talk with MangaGamer with talk of visual novels potentially appearing on consoles in the West. By Ishaan SahdevJanuary 24, 2010
Siliconera Sounds Off: The Visual Novel’s Barriers To Entry This week, we discuss barriers to entry to the visual novel genre such as price and art style with MangaGamer. By Ishaan SahdevJanuary 17, 2010
PC Siliconera Sounds Off: Why Some Visual Novels Never Get Localized We discuss differing tastes in eroge across the East and West, and why some of those incredible-looking games haven’t been published outside of ... By Ishaan SahdevJanuary 10, 2010
PC Siliconera Sounds Off: Talking Localization And Expansion With MangaGamer What initially started out as a talk about localization eventually went on and on (and on) to cover marketing, relations with Japanese publishers, ... By Ishaan SahdevJanuary 3, 2010
Siliconera Sounds Off: Xseed On Stability And Flexibility How does a smaller publisher stay afloat without a flagship franchise? Does the absence of a core franchise people can identify with them ... By Ishaan SahdevDecember 27, 2009
Siliconera Sounds Off: Communicating With Your Audience Why is it so hard to get publishers to open up about their products? Does there need to be more effective communication in ... By Ishaan SahdevDecember 20, 2009
Siliconera Sounds Off: Working With Developers And Fan-Translators This week, we talk about working with developers to make games globally appealing, working with fan-translators, and why Dragon Ball Z might be ... By Ishaan SahdevDecember 13, 2009
Wii Siliconera Sounds Off: What Makes A Japanese Game Successful In The West? This week, we talk about what affects the appeal of a Japanese game in the West. Joining us is Ken Berry, Director of ... By Ishaan SahdevDecember 6, 2009
Siliconera Sounds Off: What Is It Like Working In The Video Game Industry? While it might sound like a dream come true, it's not all fun and games. We talk about what it's like and how ... By Ishaan SahdevNovember 29, 2009
Siliconera Sounds Off: Why Is The Western DS JRPG Market In Decline? Publishers have been complaining that the DS RPG market is in decline in the West. We try to explore why. By Ishaan SahdevNovember 22, 2009
Siliconera Sounds Off: Appealing To Core Girl Gamers Originally, the discussion started out with me asking if there was a way for more RPG publishers to replicate Final Fantasy’s success with ... By Ishaan SahdevNovember 15, 2009