Developers go to great lengths to make good on their promises of “immersion” and “realism,” both terms usually used as an indicator of how effectively the art and narrative invoke a sense of escapism in the player.
I thought it’d fun to try a feature entirely based around the “food for thought” concept about Metroid Prime 2: Echoes and about Other M, which I dearly hope will make me cry tears of happiness.
Metroid Prime is about developing and building an atmosphere that evolves continually throughout the game. In contrast, Corruption is a very different game. It’s more about impressing you at every turn than it is about bringing classic Metroid elements into 3D.