Crytek Not Interested In Darksiders; Crytek USA Working On Something Else The decision to form Crytek USA from former Vigil Entertainment employees was made in a single day, reveals Crytek CEO, Cevat Yerli. By Ishaan SahdevFebruary 5, 2013
Crytek’s New U.S. Studio Gives Vigil Games “Core Team” A Chance To Go On Crytek have opened a new U.S. studio consisting of some of the employees and co-founder of Darksiders developer, Vigil Games. By Ishaan SahdevJanuary 28, 2013
PC Darksiders II “Loot An Gear” Promo Shows Off Death’s Weapons And Armour A new promo video gives a rundown of the kinds of weapons, armour and other gear that Death can find during Darksiders II. By Ishaan SahdevAugust 12, 2012
PC Darksiders II’s Arena Survival Mode Can Get Harder Than The Main Game A new trailer for the game shows off the recently announced arena survival mode, dubbed the Crucible. By Ishaan SahdevAugust 11, 2012
PC Darksiders 2 Trailer Sees An Angry Death Taking On A Giant THQ gave a new look at Darksiders 2 at E3 in the form of a new cinematic trailer today. By Ishaan SahdevJune 4, 2012
PC Darksiders 2 Limited Edition Includes Hardcover Art Book And Death Mask You'll also get free access to the game's first DLC pack when it becomes available. By Ishaan SahdevMarch 5, 2012
PC Darksiders 2 Set For June, Gamestop Pre-orders Come With Exclusive Quests The “Death Rides” quest pack that comes with Gamestop pre-orders will include multiple exclusive sidequests. By Ishaan SahdevFebruary 14, 2012
PC Darksiders 2 To Feature RPG-Style Randomized Loot Drops Additionally, Death can rack up experience, which can be invested into two skill categories. By Ishaan SahdevFebruary 13, 2012
PC Darksiders 2 Combat And Traversal To Be Faster Than First Game Death can either wield a single strong weapon or dual-wield two weaker ones. By Ishaan SahdevJanuary 25, 2012
Wii U Ninja Gaiden 3, Batman: Arkham City And Darksiders 2 Are Coming To The Wii U The Wii U already looks to have nicer third-party developer support than its predecessor. By Ishaan SahdevJune 7, 2011