Nintendo 3DS

SmileBasic Lets You Program Your Own 3DS Games, And It’s Coming Westward

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Last year, SmileBoom released Petit Computer 3rd Edition: SmileBasic for the Nintendo 3DS in Japan, via the Nintendo eShop. This is an app that lets the user create games for the Nintendo 3DS using the BASIC programming language, and it’s coming to the West. (Thanks, GoNintendo)

 

SmileBoom recently posted an update to their SmileBasic website, directed at Western fans, about bringing the app overseas. Here’s what they said:

 

Last summer we officially announced that it would be coming in Spring this year. However, we decdied to delay a release of the overseas version on purpose while we were doing the localization work pretty well. Why? We decided to introduce some great new features into the Japanese version and it will be Ver.3.2.

 

As soon as the development of the Japanese version is completed, we will prepare the overseas version based on the same codebase. What does mean to you? So you will not be confused between the Japanese version and the overseas one. This is the reason why we are not release the overseas version yet.

 

We all understand you are wondering when it comes out and some of you are disappointed or frustrated by seeing no updates from us. We apology that we were not giving you updates accordingly. We are fully commited to deliver the best version ever for our fans outisde Japan.

 

Please be patient. We are working very hard now and it is coming on the way to you very soon. As soon as the release date is decided we will make an announcement on our official Web and Twitter. Thank you for your support!

 

So, SmileBasic should be coming over in the near future, but at the moment SmileBoom are implementing features from the latest update into the localized build of the app. We’ll keep an eye out for a release date once announcement once they’ve got one figured out.

Ishaan Sahdev
About The Author
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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