PlayStation 4

OROCHI 4 And Mizuchi Rendering Engine To Be Used In Idea Factory Games

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Silicon Studio released a news release today announcing that the upcoming Compile Heart ‘Galapagos RPG’ title, Death end re;Quest uses their all-in-one game engine, OROCHI 4, as well as their Mizuchi rendering engine. However, this is not the first Compile Heart game to use OROCHI 4 and Mizuchi, as that honor goes to Megadimension Neptune VIIR, which released earlier this year.

Below are several screenshots showing off the results in the game:

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The press release mentions that Silicon Studio will provide full tech support to Idea Factory and Compile Heart, including ‘multiple titles in the future’, so OROCHI 4 is likely the engine Compile Heart will use for some of their next games.

 

Former game producer and current company president, Norihisa Kochiwa, commented on the collaboration:

 

“In Death end re;Quest, the second title to use Silicon Studio’s game engine and middleware, the worldview and especially the characters were able to be expressed in a manner true to the game art in a way like never before, thanks to the mix of non-photorealistic presentation of the characters and photorealistic backgrounds, and overall post-processing. We are very thankful for receiving tight support in order to turn our vision into reality.”

 

Death end re;Quest releases in Japan on March 1, 2018 for the PlayStation 4.

Alistair Wong
About The Author
Very avid gamer with writing tendencies. Fan of Rockman and Pokémon and lots more!

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