At GDC earlier this year, we got to take a look at Korean social 2D online game Dragon Blaze. The game’s big draw is your ability to manage and handle different skill cooldowns for your party. Publisher KOG Games is looking to bring it to the West by the third quarter of this year.
While other games might have you do things to charge skills in their games, Dragon Blaze lets you rip apart foes with them right from the get-go if you so choose. These skills change depending on the characters you bring in, such as healers, wizards and more. Skills and spells range from fireballs to turning bosses into sheep to sword strikes of great vengeance.
Like a regular online PC game, you use these skills during combat against foes in Dragon Blaze’s side-scrolling dungeons, and they’ll then have a cooldown timer before they can be used again.
This is combined with a social online aspect where you’ll be able to join with others in real-time co-op mode to tackle foes and also chat with them, if you so choose.
The game is visually rich, with a wide variety of creatures to use and train. More can be gained after battles, and you’ll be able to combine them to form stronger varieties leading all the way to SSS rank. When the game arrives in the West, it will also usher in an online player-versus-player mode.
Dragon Blaze is currently out in Korea on Android and is expected in the West in the third quarter of 2014.