NewsPC

Make Clever Use Of Skills, Rather Than Level Up, To Win In RPG Nadia Was Here

Recommended Videos

 

A young mage notices the signs for an oncoming time loop, the same that, every century, erases all that is and all that will be. In his efforts to stop it, he’ll meet two more heroes in Nadia Was Here, an RPG where all weapons and skills never become obsolete.

 

9a131e1602069417a6b705d69545b973_original

 

Grinding for experience will be unnecessary in Nadia Was Here. Players will gain new skills from completing quests, and weapons they gain will never be useless as each will have properties that will always help in certain combat situations. It’s up to the player to assess the enemies they’re fighting and put their skills to the smartest uses, preying on weaknesses to succeed.

 

unnamed

 

Players can strengthen certain abilities they use frequently using dust they collect from weakened enemies, but there is a limited amount of dust they can gain on any one playthrough, so they will have to choose carefully. Enemies are also visible on the map, so if players don’t feel they have the right abilities to win, they can attempt to avoid combat.

 

nwh1

 

The dungeons the player explores while trying to close the time loop are designed to be unique puzzle-solving experience, with each containing its own themes and mechanics.

 

3b41f911c6fad66b89e9c8d92927fdb0_original

 

Nadia Was Here is raising development funding on Kickstarter.

Alistair Wong
About The Author
Very avid gamer with writing tendencies. Fan of Rockman and Pokémon and lots more!

Cling To The Walls, Roof, And Floors As You Explore And Fight In Dandara

Previous article

Strategically Duel To The Music Of Beatstep Cowboys

Next article