The latest Famitsu issue featured coverage on Puzzle & Dragons to celebrate the mobile game’s 10th anniversary and the new game that recently released on Nintendo Switch. It also included an interview with the series creator Daisuke Yamamoto and Gungho’s CEO Kazuki Morishita. In this interview, the company’s president expressed his interest in releasing more Puzzle & Dragons games for consoles on a global scale with a higher frequency. [Thanks, Ryokutya!]
Here are some of the highlights from the Puzzle & Dragons interview with Kazuki Morishita and Daisuke Yamamoto:
- Morishita: “We will continue the mobile [game’s] service from here on. As a short-term objective, we want to release Puzzle & Dragons games for home consoles in an even shorter span.”
- Yamamoto: “The number of monsters in Puzzle & Dragons may be the largest in the world.” (strained laugh)
- Morishita: “We want to release a lot of new Puzzle & Dragons games on a worldwide scale. There may also be a chance that it wouldn’t be a puzzle game. Right now, We’re the best in action games, so it may turn out to be an action game.”
Puzzle & Dragons originated as a mobile game that first released on iOS devices in Japan on February 20, 2012. Gungho later launched the title on Android devices and Kindle Fire tablets as well. The franchise’s first-ever console game release was Puzzle & Dragons Z, which came out for 3DS in Japan in 2013. Gungho also worked with Nintendo to release Puzzle & Dragons: Super Mario Bros. Edition in 2015. The company then released two versions of Puzzle & Dragons X in 2016. However, there was a large gap in new console game releases until the first Switch title — Puzzle & Dragons Gold — appeared in 2020.
The series’ latest console game, Puzzle & Dragons Nintendo Switch Edition, released in North America on February 19, 2022, and Japan on February 20, 2022. The Japanese release date coincided with the franchise’s 10th anniversary.