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This First-Person Game Attempts To Ease Players Into Programming

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Glitchspace is a cool concept, featuring the idea of making programming accessible (to a certain extent) by turning the concept into a visual first-person game. However, it’s fair warning that the game (and even the trailer video) probably shouldn’t be played by those with photosensitive epilepsy with how it currently portrays the “glitches” in the game world.

 

With that warning out of the way, this is still a brilliant looking game on Steam’s Greenlight page.

 

Players are trying to make their way to Glitchspace, a sort of in-between location in cyberspace that would “allow for infinite possibilities and access across all systems in cyberspace”. To get there, though, they’ll have to wander the very spartan white and red landscapes of absolute nothingness.

 

Well, actually, there is something there—you and your encrypt/decryptor gun.

 

As you traverse the world, places will distort and buzz, signalling potential locations for players to stop and apply a special kind of programming code the developers have made up, called Null, to them. These codes take the form of simple named chunks which link to each other in obvious patterns and then generate cool (or sometimes accidentally not so cool) effects; like turning a box flat or stretching it until it becomes a solid ledge to walk on. This also allows the developers to give the game plenty of secrets requiring the right programming access.

 

Glitchspace is currently in alpha on Steam, looking to get Greenlit, and is planned for a Q2 release this year. The game was made with Oculus Rift support in mind, but the Rift won’t be necessary to play it.

Eugene

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