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DmC Devil May Cry “Squarely Competing With Bayonetta” In Gameplay


 

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Xbox Live have conducted a brief interview with Alex Jones, Capcom USA’s producer on DmC Devil May Cry. Joining him is Tameem Antoniades, creative director of developer, Ninja Theory, who are developing the game under Capcom Japan’s guidance.

 

Jones says that DmC is an “intensely collaborative” project, especially in the character department, and that Capcom Japan are providing guidance to ensure that the game’s combat is up to par. Upon being asked if Capcom see Bayonetta — developed by the original creator of the Devil May Cry series — as a competitor, Jones replies that DmC is “squarely competing” with Bayonetta in terms of how the game feels in your hands.

 

However, he adds, the area that he feels DmC will not compete with Bayonetta in, is tone and storytelling. This is an area where Capcom are giving Ninja Theory a large amount of creative freedom, as it is their area of expertise.

Ishaan Sahdev
About The Author
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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