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Zack and Stella, heroes of Asdivine Hearts, learn of their world’s peril from an overweight cat (who claims to be a deity) in the North American release of the Wii U turn-based RPG.
Asdivine Hearts has been designed to make combat a challenge, mixing up clever enemy groups with monster variants that bring new abilities to the fight. Players can fight back against this power using the game’s powerful limit breaks, charging them with overkills and consecutive hits to deal huge damage. In the words of the developer: “How far can you level and how many millions of damage can you dish out?”
Asdivine Hearts was previously available on Steam and Android.