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Cardcaptor Sakura 25th Anniversary Project Unveiled

cardcaptor sakura 25th anniversary

It’s the 25th anniversary of the Cardcaptor Sakura anime, and some of the events and special merchandise that will appear throughout the year have been teased. In June 2022, capsule toy machines around Japan will have toys from the Sanrio and Cardcaptor Sakura collaboration. Additionally, there will be lunch goods that will appear around summer. [Thanks, Famitsu!]

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The merchandise shown for the Sanrio collaboration features Sakura, Kero, Hello Kitty, My Melody, and Cinnamoroll. They are miniature figures that are around 4 centimeters in height. As for the lunch goods, there are no samples or pictures to see just yet. However, we do know that one of the items you can purchase is a lunch cloth.

Until June 3, 2022, visitors to EJ Anime Hotel can experience the Cardcaptor Sakura: Clear Card Arc collaboration room. Aside from Sakura, Kero, Syaoran, and Tomoyo voice lines that will play in the room, there is also a full dinner course using concepts and designs from the Cardcaptor Sakura world. The Cardcaptor Sakura collaboration cafe that ran until February 6, 2022 in Tokyo is also making rounds in Nagoya and Osaka.

Cardcaptor Sakura first started airing in Japan on April 7, 1998. It follows the story of Sakura Kinomoto, who finds a book full of mysterious Clow cards and accidentally unseals them. She then has to team up with the guardian of the cards, Kero, and reseal them once more.

The Cardcaptor Sakura and Sanrio 25th anniversary collaboration toys will appear in Japan in June 2022, while the lunch items will appear in the summer. More information on goods and events will be announced in the near future.

Stephanie Liu
About The Author
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.

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