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Slain! Is Delayed Once Again Due To Being Too Hard

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Wolfbrew Games and Digerati Distribution have delayed the arrival of gory hack-‘n’-slasher Slain! once again. This time it’s been pushed back to March 24th 2016.

 

The first release date for the game was set as December 9th 2015 for PC. Then it was delayed until January 27th. The console versions of the game (PlayStation 4, Xbox One, Wii U) were last said to arriving in April 2016 – it seems that hasn’t changed.

 

The reason for this second delay on the game’s launch is due to its difficulty. “The game needs a few last tweaks because right now no mortal man or woman could possibly get past Slain!’s intense platforming, traps and monstrosities,” writes Digerati Distribution.

 

This is an issue that came out during recent playtesting of the game, apparently.

Chris Priestman
About The Author
Former Siliconera staff writer and fan of both games made in Japan and indie games.

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