Stardew Valley update 1.6 patch notes
Image via ConcernedApe

Stardew Valley 1.6 Patch Notes – All Changes Listed

Major Stardew Valley patches don’t come around too often, which makes the release of update 1.6 a thrilling one. The Stardew Valley 1.6 patch notes are here and go over all sorts of changes and additions. This update is available for PCs for now, and it will come to all other platforms in the future.

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What’s New in Stardew Valley Patch 1.6

Here are all of the latest major additions in patch 1.6 that every player should know about, including new events and festivals;

  • Desert Festival in the springtime
  • Two new fishing festivals: Trout Derby and SquidFest
  • Finally for events, new environment-focused event in the summer
  • Mastery system for powerful new perks and endgame-level items
  • Meadowlands Farm type
  • Brand new NPC dialogue for characters like Shane, Maru, and Robin
  • Ability to own multiple pets
  • Ginger Island world map
  • In addition to more pet breeds, you can get gifts from pets
  • Winter outfits for NPCs
  • Prize machine in Lewis’ house
  • Bookseller who comes twice a season
  • Mystery boxes
  • In addition, a new big tree questline with new neighbors.
  • Four new crops: Carrots, summer squash, broccoli, and powdermelon
  • Four new home renovations
  • New items: Anvil, Bait Maker, Big Chest, Blue Grass Starter, Books of Power (19 variants), Book of Stars, Butterfly Powder, Cave Jelly, Challenge Bait, Dehydrator, Deluxe Bait, Deluxe Worm Bin, Fish Smoker, Fireworks (Green, Purple, Red), new Floor Styles, new Furniture, new Furniture Catalogs, Golden Animal Crackers, new Hats, Heavy Furnace, Mannequins, Mini-Forge, Mixed Flower Seeds, Moss, Moss Soup, Mushroom Log, Mystic Seeds, Mystic Syrup, Raisins, River Jelly, Sea Jelly, Sonar Bobber, Spouse Portraits, Stardrop Tea, Statue of Blessings, Statue of the Dwarf King, Tent Kits, Text Signs, Treasure Totems, new Trinkets, and new Wallpaper Styles.
  • In addition, new Goby fish available
  • Copper pan upgrades
  • New side tunnel for the quarry mine
  • Turtle pets
  • In addition, new achievements
  • Additional cabin variants
  • 8-player multiplayer now available on Steam
Image via ConcernedApe

All Changes and Fixes You Need to Know About

In addition to the major additions in the Stardew Valley 1.6 patch notes, there are also some significant changes and improvements players should know about:

  • Added waterfalls.
  • Added more holiday decorations in winter.
  • In addition, more pathstones to various maps.
  • Added jack-o-lanterns after the Stardew Valley Fair in fall.
  • Added seasonal world map variants.
  • In addition, new rare ambient critter.
  • Added some rare summer butterfly variants.
  • In addition, added an uncommon little brown bird variant.
  • Redrew the world map to better match the in-game locations and be more detailed.
  • Moreover, boat journey textures are now seasonal and reflect the latest valley map.
  • The bus stop now has a wider map, though the distance to traverse it is the same. (This is to prevent black bars from appearing at the sides of the screen.)
  • Jelly, pickles, wines, and juices are now colored based on the ingredient item.
  • Many town trees are now actual tree objects, though you can’t cut them down.
  • Slight adjustment to the way items pop out when dug from the ground.
  • Updated volcano gold ore node sprite.
  • Moreover, some trees have a chance to lose their leaves in the fall.
  • In addition, riverbanks and lakeshores in the mountain, town, and forest areas are now less jagged in some places.
  • Graphical improvements to building interiors.
  • Improved the art of George & Evelyn’s roof.
  • In addition, if you destroy a mines chest, it now shows some graphics debris.
  • Added special backplates to fortune teller TV show if you get a perfectly good or perfectly bad luck day.
  • Lighting changes:
    • It now gets dark an hour earlier in winter.
    • In addition, night tiles (e.g. town lamps) now activate an hour earlier in all seasons.
    • Indoor daytime lighting now smoothly transitions to night lighting over the course of two hours.
    • Night lighting in non-farmhouse indoor locations is now slightly darker.
    • Farmhouse lighting on rainy days is now slightly moody, and lights stay on all day.
    • TVs and trees of the Winter Star now give off light at night.
    • Added light sources to window light glows so there are no more “dark but lit” windows.
    • Made some improvements to the intro bus drive cutscene.
    • In addition, at night, hats are now drawn at the night-time color in the game menu portraits.
    • Finally for lighting, removed lighting quality option. It’s now permanently set to ultra quality.
  • The submerged fishing bobber is now recolored automatically to match the water.
  • Lastly, many improvements for multiplayer performance and stability. 

For all of the various bug fixes and other minor changes in Stardew Valley, be sure to check out the full list of changes here.

Stardew Valley update 1.6 is available right now for PC. It will also release for all other platforms “as soon as possible.”


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Cody Perez
Cody is a writer who has been sharing his love for video games and anime since his high school days in 2012. When he isn’t writing about the latest JRPGs and anime series, he can be found in Final Fantasy XIV, occasionally playing some Call of Duty, or lurking on Twitter @SoulcapCody.