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Pairing Up Characters Will Be a Big Part Of Battles In The Next Legend Of Heroes

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We got a glimpse of the battle system from The Legend of Heroes: Trails in the Flash a couple months ago, that showed bit of its command based battle. Falcom introduces a new feature that will involve pairing up partners for tag attacks and support, and by the looks of it, the combat interface seems to have changed, too.

 

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Similar to previous Legend of Heroes games,  The Legend of Heroes: Trails in the Flash will utilize the AT (Action Time) battle system, that indicates ally and enemy character turns on the AT bar displayed on the left part of the screen. The AT bar also shows bonus stats, such as HP and Critical Up, that can be gained through various actions.

 

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The AT battle system will be the foundation of the fights, but it will also have some new features such as the “Tactic Link Function” or T-Link. In the T-Link menu, you’ll be able to link your party members together, which will allow them to cooperate and help each other out with resonant combo attacks. It will also have other added bonus effects such as speed and regenerative effects.

 

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Here’s a look at how the Link Attacks will work. The moment you select one of your party members to go for an attack, you’ll have a chance to perform cooperative attacks with their linked partners.

 

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Once you get it, you’ll then be prompted to enter “Burst”, “Rush” and “Pursuit” Link Attacks. Furthermore, linked partners will have the ability to reinforce and cover each other. Their abilities also become stronger with the bond shared between the two characters. You’ll be free to choose which characters to link, but the relationship between them will be up to you.

 

The Legend of Heroes: Trails in the Flash comes out in Japan on September 26 for PlayStation 3 and PlayStation Vita.

Sato
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